![]() ![]() For more information about plug-ins with Unity, see Plug-ins A set of code created outside of Unity that creates functionality in Unity. ![]() They enable you to access features, like third-party code libraries and operating systems calls, that would otherwise not be available to Unity. You can use plug-ins to deliver resources and call Java and C++ code created outside of Unity from your C# scripts A piece of code that allows you to create your own Components, trigger game events, modify Component properties over time and respond to user input in any way you like. ![]()
0 Comments
Leave a Reply. |